zaterdag 17 januari 2009

Waiting in Vain (english tutorial)


Click on the image for truth size


Needed:
Tube max. size 450 pixels on the longest side

Selection:
EM Design 40

Pattern:
Zilverpatroon

Download material


1. Open a new image 500 X 500 transparent

2. Take a light foreground color (I chose for White) and a dark background color donkere achtergrondkleur (I chose for black)

3. Activate flood fill tool and fill the image with foreground color

4.Layer - new raster layer

5. Selections - selections load/save - load selection from disk - EM Design 40.
Marl source luminance and replace selection

6. Activate flood fill tool, match mode RGB value and fill every rectangle with a differend color, I chose for the grey color, it is most beautiful to start with dark color and to end with light color (see example)

Pay attention: Layers - new raster layer by every rectangle

7. Selections - select none

8. Go to the tube
Edit - copy

9. Return to your image
Edit - paste - paste as a new layer

10. Activate move tool and move the tube to the right-hand side, a bit from the edge.

11. Effects - 3D effects - dropshadow
Vertical and Horzontal 2 - opacity 50 - blur 5 - color black

12. Go to the layers palette and make activate raster 1

13. Adjust-add/remove noise - add noise Gaussiaans


14. Layers - new raster layer and place on this your water mark

15. Go to your layers palette and make de upper layer active

16. Go to the material palet and set background color on pattern
Pattern: Zilver patroon - angle: 359 - Scale: 120

17. Activat text tool, choose a beautiful font, create as vector maken.

18. type the text and move the text on the right spot (see example)

19. Effects - 3D effects - dropshadow
Vertical and Horzontal 2 - opacity 50 - blur 5 - color black

20. Go to the layers palet and close all lyers with the rectagle's
(click on the eye)

21. Edit - copy merge

22. Open Animation Shop.

23. Edit - paste - as new animation

24. return to psp,
Go to the layers palette and open the layer with de first rectangle (entirely left) by clicking on the eye

25. Edit - copy merge

26. Return to Animation Shop,
Edit - paste - after current frame

27. return to psp,
go to the layer palette and open the layer with the second rectangle

28. Edit - copy merge

29. Return to Animation Shop,
Edit - paste - after current frame

30. Repeats point 27 till 29 to that you have all rectangles in your animation

31. In Animation Shop,
Edit - select all

32. Animation - frame properties - display time 30

Save and ready is Waiting in Vain.
We are very curious to your development of this tutorial.

This lesson cannot without authorisation of EM design on another
forum or website' s be placed. This lesson has been made on
21 november 2006 A type equal lesson relies purely on contingency


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